The Educational Gaming Environments group (EdGE) at TERC designs and studies game-based learning. We design free-choice STEM learning games—games that are grounded in authentic STEM content and that people choose to play in their free time. EdGE researchers
EdGE researchers use novel methods, such as educational data mining, to measure implicit learning in games. We also work with educators to understand how that implicit learning can be leveraged to support classroom learning of related STEM content.
On the EdGE of Science and Play.